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Seth Rolfe's Game Design Portfolio

A collection of my professional works as a Game Designer

Ascension

Ascension

April 5, 2016 srolfe657 Comments 0 Comment

flight

 

This was a project created during Global Game Jam 2016 for the theme Ritual.

Ascension is a 3D game based loosely around the trials of theological ritualism.

This was the first game jam I had ever participated in and I learned more than I could have imagined in the short 48 hours. I enjoyed every minute and I am very excited to go again next year. While we weren’t able to finish in time we still accomplished a lot for a 3 person team.

You can play the browser version of this game by selecting the following link:

https://sethrolfe.com/wp-content/uploads/Ascension/index.html

*WARNING* Unity’s normal HTML5 windows do not show up as this build was completed back in version 4. Just wait a few seconds and it should load up.

If you prefer to download the .exe you can download it here or from the Global Game Jam site directly:

Icon

Ascension.zip

1 file(s) 34.99 MB
Download

http://globalgamejam.org/2016/games/ascension-0

We ran out of time before we could add in the description of the controls so here they are:

Controls:

Walk Forward: W
Walk Left: A
Walk Right: D
Walk Backwards: S
Sprint: Shift
Fly: E (E again to return to ground)
Action button: Enter
Camera Controls: Arrow Keys

If you happen to have a game cube controller attached to your PC you can also use that, our programmer added support specifically for it. 🙂


Unity Projects
C#, rolfe, seth, unity

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“The game designer shouldn’t be making a world in which the player is just a small part. The player’s the boss; it’s your duty to entertain him or her.” – John Carmack

As you’ve probably guessed after reading the above quote, I am a game designer who seeks to deliver players a lasting and memorable experience through video games. I believe that video games are the ultimate form of entertainment in that they allow for interactions beyond the capability of books or film.

I graduated from Full Sail University in 2017 where I studied game design and received the honor of being my class's Valedictorian.

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