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Seth Rolfe's Game Design Portfolio

A collection of my professional works as a Game Designer

Conspiracy Theory

Conspiracy Theory

October 23, 2016 srolfe657 Comments 1 comment

Conspiracy Theory is a 3D isometric puzzle game that requires players to quickly come up with solutions since they’re racing against the clock. Player’s control Jim, a conspiracy theorist who’s bent on preventing “big brother” from using cell phones to mind control citizens. They must navigate the office building and avoid office workers who use cell phones that emit deadly, mind controlling radiation. If Jim collect’s too much radiation he’ll have a mental breakdown and end up having to fight his way back to reality. Jim’s mission: Destroy the cell tower on the roof of the office building. Only the truly paranoid will prevail.

This game was created for Full Sails Game Design II course and I worked on it with Zak Warren, a fellow classmate.

You can download the .exe file here:

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ConspiracyTheory.zip

1 file(s) 36.38 MB
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“The game designer shouldn’t be making a world in which the player is just a small part. The player’s the boss; it’s your duty to entertain him or her.” – John Carmack

As you’ve probably guessed after reading the above quote, I am a game designer who seeks to deliver players a lasting and memorable experience through video games. I believe that video games are the ultimate form of entertainment in that they allow for interactions beyond the capability of books or film.

I graduated from Full Sail University in 2017 where I studied game design and received the honor of being my class's Valedictorian.

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